![]() We're staring at two distinctly different visions of the future. Ps: Yes, they never mentioned AI, but they said machine learning, models, transformers, and predictive many times instead □ The price is the only area where Meta can compete ($3499 vs. Is this a revolutionary product, the same as iPhone? I don't know. They let their competitors struggle, iterate, make mistakes, and they learn in the meantime. To sum it up, Apple did what they do for years. Would you rather be Meta's Avatar or yourself? I am not sure if it even makes sense to explain anything here. But Apple realized the people wearing Vision Pro will be a minority (at least for now), so how others interact with them is crucial. Sure, the eyes on the display are a bit ridiculous, and there will be a lot of jokes about that (didn't we have a lot of jokes about Air Pods, too?□). Recognizing people reaching out to you and letting them into your fake world is a great user experience. The smooth transition between AR and VR world is something I liked the most, and I would love to try it.Īdditionally, Apple also thought about the experience of the people in the normal world and tried to make it less awkward. Using only hands to control the environment makes the experience much more natural than with any other AR/VR headset. Vision Pro UI is a beautifully crafted version of their OS that feels familiar, yet it gives you another dimension.Ĭomparing social media company with company developing operating systems for decades doesn't even feel fair. Interactions with your hand are way more natural.Īpple sticks with what users already know and love. They have realized that to control the environment around you, you only need what you already have - your hands. Just saying.Īpple has a great history of removing unnecessary parts of the product. We still have a long way to go to say the headset is a beautiful product, but if you compare the two, Apple's Vision Pro is on a different level.Ī person who designed those ugly front-facing "eyes" on Quest 3 should be fired. Apple did what they do best, design premium products. After watching WWDC they have to be embarrassed. Now I fully understand why Meta rushed their lunch of Quest 3. In his spare time, John-Anthony can be found watching any sport under the sun from football to darts, taking the term “Lego house” far too literally as he runs out of space to display any more plastic bricks, or chilling on the couch with his French Bulldog, Kermit.Besides not even once mentioning AI during the whole keynote,Īpple announced their AR/VR headset Vision Pro. John-Anthony also loves to tinker with other non-Apple technology and enjoys playing around with game emulation and Linux on his Steam Deck. ![]() He is also an avid film geek, having previously written film reviews and received the Edinburgh International Film Festival Student Critics award in 2019. John-Anthony has previously worked in editorial for collectable TCG websites and graduated from The University of Strathclyde where he won the Scottish Student Journalism Award for Website of the Year as Editor-in-Chief of his university paper. Living in Scotland, where he worked for Apple as a technician focused on iOS and iPhone repairs at the Genius Bar, John-Anthony has used the Apple ecosystem for over a decade and prides himself in his ability to complete his Apple Watch activity rings. John-Anthony Disotto is the How To Editor of iMore, ensuring you can get the most from your Apple products and helping fix things when your technology isn’t behaving itself.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |